[Legends Of DotA] DotA v6.85i LoD

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Re: DotA v6.85i LoD

Сообщение LeTruck » 13 апр 2016, 19:24:14

v6.85i
Fixed gold abuse with Impetus/Grow Aghanim's + Goblin's Greed, Grow/Impetus Agha can now be dropped without any problems
Cold Embrace bonus armor and heal now ends if the selfstun is removed in any way (e.g. False Promise)
Fixed Kraken Shell malfunction: now passively reduces attacker's damage, Kraken Shell can now block smashing (physical damage block penetrating) damage
Fixed losing control of your hero after Winter's Curse ends
Fixed Demonic Purge affecting allies
Ancients that don't exist in Dota 2 (Stalkers & Drakonides) can no longer spawn
Goblin's Greed base gold bonus from 6/8/10/12 to 4/6/8/10, cap from 12/20/28/36 to 8/16/24/30, streak duration from 30 to 25s, bounty multiplier from 4x to 3x/3.5x/4x/4.5x
Skewer now has a castpoint of 0.2
Flamebreak now deals an initial dmg 60/100/140/180 (initial damage was a bug, now feature with a bit lower numbers)
Sleight of Fist damage from 20/40/60/80 to 40/60/80/100
Soul Steal (old, on Utility Lobster) Manacost from 45 to 60
Trample no longer stuns, now slows by 75% for 3s, now has a castpoint of 0.2
Fixed many buffs not staying on you after you go invulnerable
Fixed Pit of Malice and Poison Touch issues when casted on neutrals
Fixed Poison Nova (aghs) going through Supernova and leaving the enemy with 1hp after Supernova ends
Removed selection break from Berserker's call, Berserker's Call armor from 40 to 30, CD from 10 to 13
Reincarnation AS/MS slow from 50 to 40%, manacost from 160 to 160/200/240, CD from 240/160/80 to 220/160/100s
True Form bonus HP from 300/600/900 to 300/500/700
Fissure now has a 0.2 cast point.
Firefly (Bat Rider) base movespeed increased from 290 to 300
Grow! no longer grants any bonus MS to range heroes
Fixed Vengeance Aura (negative on enemies) being colored as a positive buff on enemies
Forge Spirits + Synergy: now only gives the spirits Alacrity lvl 1 on lvl 3 of Forge Spirits, and Alacrity lvl 2 on level 4 of Forge Spirit
Fixed Frozen Sigil slowing twice
Bloodrage (new) heal from 19/21/23/25% to 20%, damage increase from 25/30/35/40% to 20/25/30/35%
Fire show: melee chance from 30/35/40/45% to 25/30/35/40%, range chance from 15/20/25/30% to 10/15/20/25%
Fixed Roshan's buffs having incorrect icons and tooltips
Fixed Earth Splitter agha not having any visual for the disarm effect
Rearm can no longer be picked with Eclipse unless -RC (rearmcombos) mode is used
Rearm can no longer be picked with X-Marks the Spot, Relocate, and Timelapse unless -BO (balance off) mode is used
Static Field enemy-aura (the one that triggers when enemies cast spells) reduced to 600 AoE
Improved Meat Hook behaviour, it won't drag the enemy further than 1200 distance between 2 chain links (prevents Relocate + Meat Hook into fountain abuse)
Blood bath (old) heal reduced by 50% if you're range
Fixed Juggernaut, Arc Warden, Spell Steal tooltips
Deafening Blast (agha) manacost increased to 250
Bashes and True Strike (MKB, Basher and Abyssal) no longer interact with attack, allowing every other modifier to proc (now works with any orb, buff placer, etc.)
Autoselect (illus) will no longer trigger for units which are further than 1000 range from the main hero (especially not Haunt)
Fixed issues with damage amplifiers could return way too much damage
Fixed Couriers not providing exp on death
Added Flaming Lasso and Black Hole to stun list
Fixed Chronosphere and invisible units interaction
Marksmanship now supports -sp
Neutrals no longer sleep at night
Improved and fixed item delivery system
Fixed Gust affecting Roshan
QoP and Visage BAT from 1.5 to 1.6
Zeus STR from 19+2.3 to 19+1.9, AGI From 21+2.4 to 16+1.6
Fire Lord AGI from 20+2.3 to 20+1.9, attack range from 550 to 500
Fixed Winter Wyvern was counted as flying unit (Land Mines)
HCL hostbot shortmodes: rm2 = sdd3s6fnfrebulscduabrcffmaah -> sdd3s6fnfrboulscduabrcffmaah ( попросил заменить eb на bo )
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Re: DotA v6.85i LoD

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Re: DotA v6.85i LoD

Сообщение LeTruck » 08 авг 2017, 18:06:48

v6.85j2

Primary changes
Checkout config.lod file which appears after launching map in the WC3 root directory. You can use it to setup static hotkey per every slot. More info at config.dota description. Note that some features are still unavailable, even if included into config. More to come later.
All picked skills will now appear in the order you pick them. The order of spells won't change, even when buying aghanims, or refreshing spells with Rearm, or learning new spells. This only affects your own hero - skill-layout on your allies' PCs may be different. If you don't want this feature, go into config.lod file, which appears after the very first launch of the map, and change the option StaticSkillsLayout from true to false
You can now see your allies' spells, their spells' levels and cooldowns by clicking on their hero.
Fixes
Cooldown reduce is now properly displayed on the skillpanel and affects all skills properly
Fixed issues with cooldown reduce and Morphs (fixed hero models changing with Octarine Core + morph)
Fixed Soul Rip damage when targeting Tombstone
Fixed Laser manacost on lvl4
Fixed Laser visual effect
Fixed Mana Burn affecting enemies twice per melee attack
Fixed Chakram (Agh) disappearing on respawn, fixed staying disarmed forever
Fixed Incapacitating Bite always displaying level 1 data
Fixed Incapacitating Bite not working correctly and displaying Drunken Haze debuff on affected enemies
Fixed Grow! + Aghanim drop/pickup + Tiny's model interaction
Switching forms with Permanent Invisibility (Riki) will now interrupt invisibility properly
Fixed Solar Crest missing bonus armor to targeted ally, fixed missing FX
Fixed Multicasted Rocked barrage not properly following it's caster
Fixed Haunt illusions ignoring stuns
Fixed Insatiable Hunger (Broodmother ulti) staying permanently under some circumstances
Added a 0.1 cooldown to Bristleback passive to prevent possible looping and fatal errors
Fountains are now invulnerable
Fixed Enigma's model
Fixed issue with Trueshot aura and repicking the hero
Freezing Field no longer multicasts independently, now instead increases the normal skill's effect
Fixed Morphing's model issue with Dagger and Heart of Tarrasque
Improved Dagger's cooldown mechanic
Deathmatch (DM) mode: Moonshard buff will no longer be lost when dying
Fixed Glyph lasting 4 seconds instead of 5
Fixed Marksmanship granting double damage bonus to illusions instead of normal bonus (was only visual)
Fixed Spell immunity bonus from Rage disappearing if morph has been used while it lasts
Updated Viper, Leshrac and Necrolyte models
Spirit Bear should now die properly in DM mode if your hero dies
Balance
Reduced -r# (reset spell 1-6 in pickphase) command CD to 1s
Damage block of Kraken Shell is now halved if you have any item with damage block (PMS, Stout, Vanguard, Crimson Guard)
Mortal Wounds can no longer be caused by illusions
Death ward no longer gives a free Linkens charge on use
Blood Bath herokill heal from 10/20/30/40 to 15/20/25/30%, creepkill from 10/15/20/25 to 5/10/15/20%
Blood Bath bonus attackspeed values lowered from 10/20/30/40 to 15/20/25/30
Blood Bath hero-kill AS/damage buff from 20 to 15s
Techies mines cast range reduced by 15
Earth Spirit STR from 21+2.9 to 20+2.7
Pit Lord BAT from 1.7 to 1.8, STR from 25+3.1 to 23+2.9
Bear Form MS from 295 to 290
Witchcraft MS bonus from 4/6/10/14% to 4/6/8/10%
Tauren Chieftain BAT from 1.7 to 1.8, AGI from 20+2.2 to 19+1.9
Shapeshift (lycan) CD from 100/70/40 to 100/80/60, movespeed from 650 to 600
Chaos Bolt manacost from 140 to 150
Dragon Form attack range from 650 to 625
Dragon Form illusions no longer get Corrosive Breath
Death Coil now grants you back the manacost if you score a killing blow with it (even creeps)
Fixed Death Coil tooltip
Aphotic Shield cast range from 500 to 600
Swoop Down CD reduced to 50. Non-victim stun duration from 1.35 to 2s
Dark Pact now removes any positive buffs from enemies hit by it
Spell Shield (AM) now has a 30% passive chance to reflect any targeted spells back on the caster (like Lotus Orb)
Multicast: successful multicasts increase manacost of the mc'd spell by 40/80/120%. Takes the extra mana after the cast, and still multicasts normally even if your mana would be under 0 after the cast.
Caustic Finale slow reduced from 25% to 20%
Haunt CD increased from 120 to 130
Haunt illusion damage from 70% to 40%. Ranged haunt illusions 20%
Rage duration decreased by 1
Rage will now properly stack if multiple instances were casted
Chemical Rage CD from 45 to 60
Insatiable Hunger CD from 45 to 60
Manabreak now works on range hero illusions
Manabreak now only burns half of the mana if on a range hero, and half of that again if on a range hero illusion
Relocate CD from 90/75/60 to 80, Agha CD from 30 to 50s
Fire show aoe reduced by 25
Walrus Punch on range heroes is now only a 2.5x crit, slow reduced by 1s on range.
Fixed hero with Darkness having a dot on the minimap, making him visible on the minimap even while invisible
Fixed Skewer, Telekinezis and Lightning Grapple could make units stuck
Fixed Heart Of Tarrasque providing HP regen couple more seconds after being disabled, added buff icon
Rot aoe increased by 40, slow from 27 to 30%
Goblin's Greed bonus gold cap from 8/16/24/32 to 8/14/20/26. Rune bounty to 3x all levels
Empowering Haste bonus MS from 8/10/12/14% to 6/8/10/12%
Removed Witchcraft restriction on mirror image based skills
There can only be 3 TB illus active at the same time, the one that exists the longest will die on cast
Last Word (passive) AoE reduced from 750 to 650
Rearm no longer stacks with X Marks the Spot, Teleportation, Sanity's Eclipse and Phantasm (now only pickable in -rc rearmcombos mode)
Couriers will now properly drop Gem and Rapier if killed
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Re: DotA v6.85i LoD

Сообщение LeTruck » 08 авг 2017, 18:07:22

j4 HotFix:
Fixed Sentinel towers not being able to attack, disabled Spin Web again in AR/DM
j3:
Re-added a much-requested fan-favorite: Luna's Moon Glaive!
Fixed passives on illusions not working correctly
Rearm no longer switches it's slot and works better now
Fixed Sanity Eclipse & Phantasm were still pickable with Rearm
Fixed various issues with Demolish-based abilities (Tidebringer now finally works first hit after dying)
Take Aim, Psi Blades, Impetus, Feral Heart, Dragon Blood can now be shuffled to heroes in DM mode and AR modes
Fixed Dream Coil missing initial ministun
Fixed Fireshow giving vision on proc
Fireshow no longer works like a cleave but is now centered around the attacked unit
Gust now increases the movespeed of any ally around the caster in a 700 AoE by 15% for 3 seconds.
Null Field now also grants 6/9/12/15% bonus exp for affected allies in the aoe
Mystic Flare (agh) Cooldown from 20/10/0 to 20/10/5, duration from 2s to 12s, same DPS
Fixed viper's model scale and missing icon
Improved attack mechanics (misses no longer display a debuff)
Added icon positioning support for S5-6
Added -fd and -omm chat commands (fd=fog density 0-255, and omm=old minimap colors)
-zm mode is now always enabled
Added hcl mode 'tita' for -sds6soulabbofnd2frnsff
Added visual option in config.lod file "StaticSkillsLayout=true". By setting this to true, your spells will now appear strictly in the order that you picked them.
Additional note: we constantly update the config.lod file with new settings. The file needs to be deleted by you manually if you want these new optional settings. Just delete it, start the map in singleplayer, and config.lod will be re-created with updated content.
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Re: DotA v6.85i LoD

Сообщение LeTruck » 08 авг 2017, 18:07:36

v6.85j5
Fixed morphs causing hero to lose bonus attack range
Multicast manacost penalty increased to 50/100/150%
Land Mine activation delay increased from 0.5 to 0.75
Fixed Witchcraft working on item abilities
Gust bonus MS duration from 3 to 3/4/5/6
Spin Webs should now properly destroy themselves on AR/DM
Remote Mines with Multicast improved - no longer use 1.5s cast time and being placed a bit far away from each other instead of stucking
Fixed Dragon Tail icon positioning issues
Unlimited levels mode removed from pool of available mods
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Re: DotA v6.85i LoD

Сообщение LeTruck » 08 авг 2017, 18:07:52

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Re: DotA v6.85i LoD

Сообщение LeTruck » 08 авг 2017, 20:15:23

v6.85j6
Fixed Fire Remnant mana abuse
Fixed Moon Glaive dealing 100% damage on illusions
Fixed orbs causing some passives to work on melee as they work on ranged
Fixed -charges cmd message output
Fixed Fountains not sharing share true sight with players
Fixed Rearm disappering
Fixed more cases of item usage being counted as normal ability
Fixed Tether ending taking unit's castpoint
Fixed Toss being unable to target ancients/Spirit bear
Fixed -lvlup cmd issues still giving double
Kotl with invisibility skills no longer stacks
Icon layout should now be fine when swapping heroes
Fixed Sprint issues with invisibility
Fixed various issues with Phase Boots and double Hold command
Guardian Angel is no longer pickable with Rearm
Fixed cooldown abuse with Shrapnel and metamorphosis
Nul Field buffed from 6/9/12/15 to 10/15/20/25% bonus exp
Formless spells banned, will be recoded later
Added new chat command "-bind" to bind hotkeys while in-game
"-bind # key" e.g.: -bind 1 A
Binds hotkey (A-Z) to the specified slot (# = 1-6)
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Re: DotA v6.85i LoD

Сообщение Ashy » 08 авг 2017, 20:37:31

LeTruck, Годно. Скоро полностью готова будет?
И чё там по антихаку?
Спойлер
Изображение
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Re: DotA v6.85i LoD

Сообщение Pr0.LastChance » 08 авг 2017, 20:39:00

Ashy, она по идеи готова
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Re: DotA v6.85i LoD

Сообщение LeTruck » 09 авг 2017, 09:03:59

Ashy, по антихаку пока ответ от драколича не отписал он, на варкис можно поиграть без мх пока что или айкап . но на других серверах уже играют все в новую версию теже узбеки и офф сервера
Последний раз редактировалось LeTruck 09 авг 2017, 09:07:04, всего редактировалось 1 раз.
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Re: DotA v6.85i LoD

Сообщение LeTruck » 09 авг 2017, 09:06:38

Ashy, все описания фиксов посмотрите которые он сделал , напишите сюда баги что то может еще не дофиксили . я потом отпишу ему
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Re: DotA v6.85i LoD

Сообщение Pr0.LastChance » 09 авг 2017, 09:12:27

LeTruck, он их вчера еще посмотрел) Всю конфy зафлYдил)
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Re: DotA v6.85i LoD

Сообщение Pr0.LastChance » 09 авг 2017, 20:00:50

:hmm: терь осталось что бы Роб её добавил
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Re: DotA v6.85i LoD

Сообщение LeTruck » 09 авг 2017, 20:40:39

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Re: DotA v6.85i LoD

Сообщение Mortrus » 10 авг 2017, 04:55:44

Pr0.LastChance, я вчера говорил и с робом, и с драколичем. Драко говорит не торопитесь, на неделе ещё будут багфиксы. Роб говорит что тоже пока подождет
Let the hunt begin.

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Re: DotA v6.85i LoD

Сообщение LeTruck » 10 авг 2017, 05:37:25

Mortrus писал(а):Pr0.LastChance, я вчера говорил и с робом, и с драколичем. Драко говорит не торопитесь, на неделе ещё будут багфиксы. Роб говорит что тоже пока подождет

то что я ему скинул должен сделать думаю.
некоторые фиксы и идеи , и новых героев добавить с имбы китайской
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